LineWriter

Struct LineWriter 

1.0.0 · Source
pub struct LineWriter<W>
where W: Write + ?Sized,
{ /* private fields */ }
Expand description

Wraps a writer and buffers output to it, flushing whenever a newline (0x0a, '\n') is detected.

The BufWriter struct wraps a writer and buffers its output. But it only does this batched write when it goes out of scope, or when the internal buffer is full. Sometimes, you’d prefer to write each line as it’s completed, rather than the entire buffer at once. Enter LineWriter. It does exactly that.

Like BufWriter, a LineWriter’s buffer will also be flushed when the LineWriter goes out of scope or when its internal buffer is full.

If there’s still a partial line in the buffer when the LineWriter is dropped, it will flush those contents.

§Examples

We can use LineWriter to write one line at a time, significantly reducing the number of actual writes to the file.

use std::fs::{self, File};
use std::io::prelude::*;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let road_not_taken = b"I shall be telling this with a sigh
Somewhere ages and ages hence:
Two roads diverged in a wood, and I -
I took the one less traveled by,
And that has made all the difference.";

    let file = File::create("poem.txt")?;
    let mut file = LineWriter::new(file);

    file.write_all(b"I shall be telling this with a sigh")?;

    // No bytes are written until a newline is encountered (or
    // the internal buffer is filled).
    assert_eq!(fs::read_to_string("poem.txt")?, "");
    file.write_all(b"\n")?;
    assert_eq!(
        fs::read_to_string("poem.txt")?,
        "I shall be telling this with a sigh\n",
    );

    // Write the rest of the poem.
    file.write_all(b"Somewhere ages and ages hence:
Two roads diverged in a wood, and I -
I took the one less traveled by,
And that has made all the difference.")?;

    // The last line of the poem doesn't end in a newline, so
    // we have to flush or drop the `LineWriter` to finish
    // writing.
    file.flush()?;

    // Confirm the whole poem was written.
    assert_eq!(fs::read("poem.txt")?, &road_not_taken[..]);
    Ok(())
}

Implementations§

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impl<W> LineWriter<W>
where W: Write,

1.0.0 · Source

pub fn new(inner: W) -> LineWriter<W>

Creates a new LineWriter.

§Examples
use std::fs::File;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let file = File::create("poem.txt")?;
    let file = LineWriter::new(file);
    Ok(())
}
1.0.0 · Source

pub fn with_capacity(capacity: usize, inner: W) -> LineWriter<W>

Creates a new LineWriter with at least the specified capacity for the internal buffer.

§Examples
use std::fs::File;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let file = File::create("poem.txt")?;
    let file = LineWriter::with_capacity(100, file);
    Ok(())
}
1.0.0 · Source

pub fn get_mut(&mut self) -> &mut W

Gets a mutable reference to the underlying writer.

Caution must be taken when calling methods on the mutable reference returned as extra writes could corrupt the output stream.

§Examples
use std::fs::File;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let file = File::create("poem.txt")?;
    let mut file = LineWriter::new(file);

    // we can use reference just like file
    let reference = file.get_mut();
    Ok(())
}
1.0.0 · Source

pub fn into_inner(self) -> Result<W, IntoInnerError<LineWriter<W>>>

Unwraps this LineWriter, returning the underlying writer.

The internal buffer is written out before returning the writer.

§Errors

An Err will be returned if an error occurs while flushing the buffer.

§Examples
use std::fs::File;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let file = File::create("poem.txt")?;

    let writer: LineWriter<File> = LineWriter::new(file);

    let file: File = writer.into_inner()?;
    Ok(())
}
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impl<W> LineWriter<W>
where W: Write + ?Sized,

1.0.0 · Source

pub fn get_ref(&self) -> &W

Gets a reference to the underlying writer.

§Examples
use std::fs::File;
use std::io::LineWriter;

fn main() -> std::io::Result<()> {
    let file = File::create("poem.txt")?;
    let file = LineWriter::new(file);

    let reference = file.get_ref();
    Ok(())
}

Trait Implementations§

1.0.0 · Source§

impl<W> Debug for LineWriter<W>
where W: Write + Debug + ?Sized,

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
1.0.0 · Source§

impl<W> Write for LineWriter<W>
where W: Write + ?Sized,

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fn write(&mut self, buf: &[u8]) -> Result<usize, Error>

Writes a buffer into this writer, returning how many bytes were written. Read more
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fn flush(&mut self) -> Result<(), Error>

Flushes this output stream, ensuring that all intermediately buffered contents reach their destination. Read more
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fn write_vectored(&mut self, bufs: &[IoSlice<'_>]) -> Result<usize, Error>

Like write, except that it writes from a slice of buffers. Read more
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fn is_write_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Writer has an efficient write_vectored implementation. Read more
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fn write_all(&mut self, buf: &[u8]) -> Result<(), Error>

Attempts to write an entire buffer into this writer. Read more
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fn write_all_vectored(&mut self, bufs: &mut [IoSlice<'_>]) -> Result<(), Error>

🔬This is a nightly-only experimental API. (write_all_vectored)
Attempts to write multiple buffers into this writer. Read more
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fn write_fmt(&mut self, fmt: Arguments<'_>) -> Result<(), Error>

Writes a formatted string into this writer, returning any error encountered. Read more
1.0.0 · Source§

fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adapter for this instance of Write. Read more

Auto Trait Implementations§

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impl<W> Freeze for LineWriter<W>
where W: Freeze + ?Sized,

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impl<W> RefUnwindSafe for LineWriter<W>
where W: RefUnwindSafe + ?Sized,

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impl<W> Send for LineWriter<W>
where W: Send + ?Sized,

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impl<W> Sync for LineWriter<W>
where W: Sync + ?Sized,

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impl<W> Unpin for LineWriter<W>
where W: Unpin + ?Sized,

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impl<W> UnwindSafe for LineWriter<W>
where W: UnwindSafe + ?Sized,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<W> LittleEndianWriteExt for W
where W: Write + ?Sized,

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fn write_u16_le(&mut self, input: u16) -> Result<(), Error>

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fn write_u32_le(&mut self, input: u32) -> Result<(), Error>

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fn write_u64_le(&mut self, input: u64) -> Result<(), Error>

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fn write_u128_le(&mut self, input: u128) -> Result<(), Error>

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

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where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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type Output = T

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type Error = Infallible

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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