Stdin

Struct Stdin 

1.0.0 · Source
pub struct Stdin { /* private fields */ }
Expand description

A handle to the standard input stream of a process.

Each handle is a shared reference to a global buffer of input data to this process. A handle can be lock’d to gain full access to BufRead methods (e.g., .lines()). Reads to this handle are otherwise locked with respect to other reads.

This handle implements the Read trait, but beware that concurrent reads of Stdin must be executed with care.

Created by the io::stdin method.

§Note: Windows Portability Considerations

When operating in a console, the Windows implementation of this stream does not support non-UTF-8 byte sequences. Attempting to read bytes that are not valid UTF-8 will return an error.

In a process with a detached console, such as one using #![windows_subsystem = "windows"], or in a child process spawned from such a process, the contained handle will be null. In such cases, the standard library’s Read and Write will do nothing and silently succeed. All other I/O operations, via the standard library or via raw Windows API calls, will fail.

§Examples

use std::io;

fn main() -> io::Result<()> {
    let mut buffer = String::new();
    let stdin = io::stdin(); // We get `Stdin` here.
    stdin.read_line(&mut buffer)?;
    Ok(())
}

Implementations§

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impl Stdin

1.0.0 · Source

pub fn lock(&self) -> StdinLock<'static>

Locks this handle to the standard input stream, returning a readable guard.

The lock is released when the returned lock goes out of scope. The returned guard also implements the Read and BufRead traits for accessing the underlying data.

§Examples
use std::io::{self, BufRead};

fn main() -> io::Result<()> {
    let mut buffer = String::new();
    let stdin = io::stdin();
    let mut handle = stdin.lock();

    handle.read_line(&mut buffer)?;
    Ok(())
}
1.0.0 · Source

pub fn read_line(&self, buf: &mut String) -> Result<usize, Error>

Locks this handle and reads a line of input, appending it to the specified buffer.

For detailed semantics of this method, see the documentation on BufRead::read_line. In particular:

  • Previous content of the buffer will be preserved. To avoid appending to the buffer, you need to clear it first.
  • The trailing newline character, if any, is included in the buffer.
§Examples
use std::io;

let mut input = String::new();
match io::stdin().read_line(&mut input) {
    Ok(n) => {
        println!("{n} bytes read");
        println!("{input}");
    }
    Err(error) => println!("error: {error}"),
}

You can run the example one of two ways:

  • Pipe some text to it, e.g., printf foo | path/to/executable
  • Give it text interactively by running the executable directly, in which case it will wait for the Enter key to be pressed before continuing
1.62.0 · Source

pub fn lines(self) -> Lines<StdinLock<'static>>

Consumes this handle and returns an iterator over input lines.

For detailed semantics of this method, see the documentation on BufRead::lines.

§Examples
use std::io;

let lines = io::stdin().lines();
for line in lines {
    println!("got a line: {}", line.unwrap());
}

Trait Implementations§

1.63.0 · Source§

impl AsFd for Stdin

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fn as_fd(&self) -> BorrowedFd<'_>

Borrows the file descriptor. Read more
1.21.0 · Source§

impl AsRawFd for Stdin

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fn as_raw_fd(&self) -> i32

Extracts the raw file descriptor. Read more
1.16.0 · Source§

impl Debug for Stdin

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
1.70.0 · Source§

impl IsTerminal for Stdin

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fn is_terminal(&self) -> bool

Returns true if the descriptor/handle refers to a terminal/tty. Read more
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impl IsTerminal for Stdin

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fn is_terminal(&self) -> bool

Returns true if the descriptor/handle refers to a terminal/tty. Read more
1.78.0 · Source§

impl Read for &Stdin

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fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error>

Pull some bytes from this source into the specified buffer, returning how many bytes were read. Read more
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fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>

🔬This is a nightly-only experimental API. (read_buf)
Pull some bytes from this source into the specified buffer. Read more
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fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>

Like read, except that it reads into a slice of buffers. Read more
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fn is_read_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Reader has an efficient read_vectored implementation. Read more
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fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error>

Reads all bytes until EOF in this source, placing them into buf. Read more
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fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>

Reads all bytes until EOF in this source, appending them to buf. Read more
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fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>

Reads the exact number of bytes required to fill buf. Read more
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fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>

🔬This is a nightly-only experimental API. (read_buf)
Reads the exact number of bytes required to fill cursor. Read more
1.0.0 · Source§

fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adaptor for this instance of Read. Read more
1.0.0 · Source§

fn bytes(self) -> Bytes<Self>
where Self: Sized,

Transforms this Read instance to an Iterator over its bytes. Read more
1.0.0 · Source§

fn chain<R>(self, next: R) -> Chain<Self, R>
where R: Read, Self: Sized,

Creates an adapter which will chain this stream with another. Read more
1.0.0 · Source§

fn take(self, limit: u64) -> Take<Self>
where Self: Sized,

Creates an adapter which will read at most limit bytes from it. Read more
1.0.0 · Source§

impl Read for Stdin

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fn read(&mut self, buf: &mut [u8]) -> Result<usize, Error>

Pull some bytes from this source into the specified buffer, returning how many bytes were read. Read more
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fn read_buf(&mut self, buf: BorrowedCursor<'_>) -> Result<(), Error>

🔬This is a nightly-only experimental API. (read_buf)
Pull some bytes from this source into the specified buffer. Read more
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fn read_vectored(&mut self, bufs: &mut [IoSliceMut<'_>]) -> Result<usize, Error>

Like read, except that it reads into a slice of buffers. Read more
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fn is_read_vectored(&self) -> bool

🔬This is a nightly-only experimental API. (can_vector)
Determines if this Reader has an efficient read_vectored implementation. Read more
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fn read_to_end(&mut self, buf: &mut Vec<u8>) -> Result<usize, Error>

Reads all bytes until EOF in this source, placing them into buf. Read more
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fn read_to_string(&mut self, buf: &mut String) -> Result<usize, Error>

Reads all bytes until EOF in this source, appending them to buf. Read more
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fn read_exact(&mut self, buf: &mut [u8]) -> Result<(), Error>

Reads the exact number of bytes required to fill buf. Read more
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fn read_buf_exact(&mut self, cursor: BorrowedCursor<'_>) -> Result<(), Error>

🔬This is a nightly-only experimental API. (read_buf)
Reads the exact number of bytes required to fill cursor. Read more
1.0.0 · Source§

fn by_ref(&mut self) -> &mut Self
where Self: Sized,

Creates a “by reference” adaptor for this instance of Read. Read more
1.0.0 · Source§

fn bytes(self) -> Bytes<Self>
where Self: Sized,

Transforms this Read instance to an Iterator over its bytes. Read more
1.0.0 · Source§

fn chain<R>(self, next: R) -> Chain<Self, R>
where R: Read, Self: Sized,

Creates an adapter which will chain this stream with another. Read more
1.0.0 · Source§

fn take(self, limit: u64) -> Take<Self>
where Self: Sized,

Creates an adapter which will read at most limit bytes from it. Read more

Auto Trait Implementations§

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impl Freeze for Stdin

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impl RefUnwindSafe for Stdin

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impl Send for Stdin

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impl Sync for Stdin

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impl Unpin for Stdin

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impl UnwindSafe for Stdin

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<R> LittleEndianReadExt for R
where R: Read,

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fn read_u16_le(&mut self) -> Result<u16, Error>

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fn read_u32_le(&mut self) -> Result<u32, Error>

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fn read_u64_le(&mut self) -> Result<u64, Error>

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either [OwoColorize::fg] or a color-specific method, such as [OwoColorize::green], Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either [OwoColorize::bg] or a color-specific method, such as [OwoColorize::on_yellow], Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> PolicyExt for T
where T: ?Sized,

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fn and<P, B, E>(self, other: P) -> And<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] only if self and other return Action::Follow. Read more
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fn or<P, B, E>(self, other: P) -> Or<T, P>
where T: Policy<B, E>, P: Policy<B, E>,

Create a new Policy that returns [Action::Follow] if either self or other returns Action::Follow. Read more
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impl<T> ReadExt for T
where T: Read,

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fn read_to_tendril<A>( &mut self, buf: &mut Tendril<Bytes, A>, ) -> Result<usize, Error>
where A: Atomicity,

Read all bytes until EOF.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T

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impl<T> PlanCallbackArgs for T

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impl<T> PlanCallbackOut for T